I got a disk almost full warning so I ran DaisyDisk.. Apparently Xcode is taking up 15gb of space: http://imgur.com/a/cTIZZ iOS device support is 12.3 gb: http://imgur.com/a/IcE5X I don't know if this is normal or not, I've never noticed Xcode/simula
I'm looking for the specific location in the filesystem of the iOS simulators that were downloaded via Xcode. I've been looking in the usual locations like /Applications/Xcode.app/Contents/Developer/Platforms/iPhoneSimulator.platform/Developer/SDKs o
I'm in the middle of some proof of concept test of mine, using xcodebuild and xcrun in order to create and deploy an .app onto my ios Simulators (or even to deliver the .app directory to my final client). Whatever, the thing is I deal sucessfully wit
I created my Universal device game app in iOS 7.1 and there for have my deployment target set to 7.1. I currently use both iPhone/iPad simulators with 7.1 and 8.1 iOS versions. Would there be an impact, in game performance, if I set my deployment tar
How to change Display Zoom feature in iPhone 6 and 6 Plus simulators? Original iPhone 6 and 6 Plus have this feature in Settings -> Display & Brightness -> Display Zoom (View) with values Standard and Zoomed.Display Zoom is not available in the
Has anyone noticed that the Status bar color for the iPhone 6 simulator is not using the correct style? I have UIStatusBarStyle set to UIStatusBarStyleLightContent and UIViewControllerBasedStatusBarAppearance set to NO. This works fine for all phones
I just started the tutorial of creating apps in Xcode for iOS 7.0+. However, when I run the app, and rotate the device in the iOS simulator, the position of the app stays fixed in the portrait mode, while the screen does change to landscape size. Thi
When I writing this question these are the latest XCode and OS X versions, just updated yesterday. I can not believe that the only iOS version is 7.1 I can test my application against with the simulator... Or Apple suppose that all the mobile device
I have a UILabel with an attributed string that I'm creating in a UIScrollView: CGRect frame = self.view.frame; frame.origin.x = 10; frame.size.width -= 10; frame = CGRectIntegral(frame); UILabel *textView = [[UILabel alloc] initWithFrame:frame]; tex
I have this screenshot of my storyboard which looks ok, and then the simulator which has some weird whitespace block on the screen. The simulator is retina 4-inch ios6 simulator. Is this not a correct simulator? Or is there something else I am doing
i want to know do we need both distribution certificate and development certificate, if i want to give my app to any one else or want to install on other mobile? how can i setup my code signing with this certificates in xcode? can anyone give me a sc
After I run my iPhone project in iPhone Simulator Xcode 4.6 t hangs at the "Running in iPhone 6.1 Simulator" stage every 2nd or 3rd time. Yes, at such regular basis. It hangs on almost every project I run and on my 2 Mac machines (Mac Mini 8GB,
Different projects using ZXing have error after last Xcode update: Error messages are: private field 'cached_y_' is not used Private field 'bits_' is not used Private field 'cached_row_num_' is not used Private field 'dataHeight_' is not used Any com
I recently upgraded my XCode to 4.5 version and now I'm having problems when I try to develop applications to iOS 5.0/5.1. I developed a simple iPad game where the user needs to match images with the correspondent words. All these items are stored in
In my app i am using alarm functionality. Its working fine but when i am testing in simulator the alarm notified with the popup box. In real device it just come as notification in status bar instead of popup box. I am looking for popup box in real de
I am having some trouble with Xcode not updating files that I have updated (e.g. database, jpgs etc), even though I have carefully deleted the old files and removed the references. This problem consists since Xcode > 4.2. Is there a place (maybe hidd
I get a very confusing crash where I am currently running out of my wisdom... First the crash log: Date/Time: 2012-02-14 10:55:09.771 +0100 OS Version: Mac OS X 10.7.3 (11D50b) Report Version: 9 Crashed Thread: 0 Exception Type: EXC_CRASH (SIGABRT) E
I have saved some screenshots in the iPhone Simulator running iOS 5, but I can't find them. I had this problem before, and it took me frickin' ages to find them in the file system. Is this so simple that I am just a dullard, or does no-one use this f
The iPhone device console is shown in the Organizer window (shift+command+2), but not the iPhone Simulator. I want to see the console on the Organizer window, (not Xcode console [shift+command+y]). How can I show the iPhone simulator's console on org
does iPhone simulator calendar store "availability" correctly for an event? I've got a test app that populates the iPhone simulator calendar with events, but I'm noting that the availability property seems to be always FREE when reading it back
My Application is for jailbroken devices. It compiles and works fine in general in the iOS simulator but it crashes instantly the moment I open it in my device. Again, it's a Jailbroken app so I can't get crash logs the same way registered developers
hi i have the following problem. since today when my app launches the tabbar is gray (image) !. as soon as i change the view (tab a cell) and go back, the tabbar is black as it should be (image) !! why could that be ? i do not have any idea.The only
I open a UIActionSheet with [actionSheet openInView:view] ... and it opens in the iPhone simulator. And you can't click on it. Any ideas?There is one particular issue with action sheets where the cancel button is not touchable when you present a UIAc
Why does Xcode, after updating to SDK 4.2, always run my application in iPad Simulator instead of iPhone??? If I select iPhone Simulator as active executable it doesn't store my preference and runs the iPad simulator after any new Build & Run.I had t
I've seen many questions asked about how to add images to the simulator and have seen two answers: Click and hold to save in Mobile Safari on the phone Add the files to the 100Apple (or whatever) folder Both worked great in everything previous to iOS
i have xcode 3.1.3 and xcode 3.2.1 installed For sure now I use 3.2.1 with Sdk 4 to develop new apps. But what if I like to test a App compiled with sdk 4 on a simulated iphone that would just have 3.0?? As BaseSDk i use 4.0 and as target 3.0 In xcod
I have an iPhone localization problem that has me perplexed. I was localizing my app and had English as well as simplified and traditional Chinese working fine. I have two files, Localizable.strings and sounds.plist which have been localized. Strings
Anyone know how to repopulate my Simlator's AddressBook with Johnny Appleseed, etc? Or, my own data. Doesn't matter.. It's just that it's somehow empty now and useless for testing.Have you tried resetting the firmware? Theres an option in the menu so
I have the following code in a method. When I run this in the simulator the debugger skips right over the code?? What am I missing? if (([[UIDevice currentDevice] orientation] == UIDeviceOrientationLandscapeLeft) || ([[UIDevice currentDevice] orienta
This is a new iPhone project, only 1 target (different from this question) On build we get: Failed to launch simulated application: Unknown error. The google again gives us nothing, lots of people have encountered this and there are lots of crazy ide