How to get the expected sf::String's width when drawn on the window? Currently I only know how to get the sf::String's heigh, with the GetSize() method.
OBS: I'm using SFML v1.6 on Linux.
According to the doc,
sf::String has a
GetRect member function which returns a
sf::Rect< float >, with a
float width = str.GetRect().GetWidth();