#makes a varible called name to identify the players name name=input("Hello person, Whats your name?") #prints their name print("Hello", name) #console asks the player if they want to play the game, if choice is "yes" then continue, else say "ok bye bye" (at the bottom!!) print("Do you want to hear a story?", name) choice=input("Yes, No?") if choice==("yes" or "yes " or "Yes" or "Yes "): print("Ok", name,", listen up") print("There was once an old, old house at the top of a hill Sooooo high it was above the clouds") housename=input("What do you want to call the house?") print("The old,",housename,"was once owned by an old lady. You decide to go up to the", housename, ",you encounter a ghost in your path. You see a varitety of weapons beside you, an axe, sword and a bow.") #asks the player if they want an axe sword or bow choice3=input("Do you choose the axe, sword or bow?") #if the choice is "bow" then proceed with this code if choice3==("bow" or "Bow" or "bow " or "Bow "): print("You equip the shoddy Bow, The bow feels as if it could snap any second.") #sets the enemyshealth as 10 enemyhealth=int(10) #makes a while loop to keep the battle going instead of 1 time. while enemyhealth >= 1: print("Take a shot!") bowattack=input("Type attack to fire an arrow!") if bowattack==("attack"): import random #randomiser for damage generator damage = ["1", "2", "3", "4"] damage2 = int(random.choice(damage)) enemyhealth = enemyhealth - damage2 print("The ghost took some damage. Enemys health:", enemyhealth) else: print("Are you sure you typed shoot?") #if the enemys health gets below 1 print you killed the ghost, reward system! **this is what im having trouble with!!** if enemyhealth <= 1: print("You killed the Ghost!!") print("You vanquished the ghost, you now collect a new weapon!") #confirms the reward, either gives the player a shiny bow or a double shot bow. import random reward = ["Shiny bow", "Doubleshot bow"] #randomiser for either reward reward2 =(random.choice(reward) #prints what weapon the player got #THIS IS THE PROBLEM, ON THIS LINE print("You got a:", reward2) #pointless easteregg :D elif choice==("maybe"): print("You found an easter egg, congrats. PS this does nothing") #if the player typed anything other than yes say ok bye bye. else: print("Ok, bye bye", name)
I am fully aware that the code does not yet have the other 2 if statements for the axe or sword. What i'm having trouble with is the reward generator for killing the ghost. I think its an indention error; it says syntax error for the print line.
I know this is rather alot of code to take in but i'd really appreciate it if could help me fix this; if you see anything I could make a shortcut around that would also be helpful. Im using python 3.4.2!
You're missing a closing parenthesis in the previous line: